The Moose is Loose!
Our story so far (very very very very summarized)
Our heroes began working as a group escorting a pleasant (if drunk quite often) merchant named Martin. They had several adventures, conflicts, and encounters on the way to Brinn. During which time they uncovered an impending invasion of devils and a cult spreading anti-elven sentiment.
The party decided to find help to combat the devil invasion and sought the aid of the elves of Illisiyn. When they got to the jungle home of the elves, they found out that the elven nation was at odds with the recently mysogynistic nation of Altamura. After a brief adventure in Altamura they returned to the elves and secured their aid.
They are now in the process of returning to bring the battle to the devils and their human allies.
After taking back the city of Brinn, the party sent their army ahead to Aelthas. They themselves went after General Ramirus in his encampment. They managed to bluff their way through parts of the camp with Jin-e disguised as an officer. After much bloodshed and mistakes, Jin-e found his way to the General's side. Jin-e managed to get the General's fancy shortsword away from him, both ensnaring Jin-e and freeing the General from a powerful devil's grip. Skolbjorn got the General to surrender and the party took him captive and managed to get the sword away from Jin-e (before he could attack Glyntoris). Pom sealed the sword within stone to keep people from being possessed by the icy blade.
The party met with the leaders of the elven army to formulate a plan, and demand answers about the elven crafted shortsword with a devil bound in it. The High Wizard Velia informed the party that she had been one of the elves to bind the devil's soul in a sword several hundred years ago. But, she told them that the sword had been sealed and guarded. Someone had both stolen the heavily guarded sword and brought it several thousand miles from its resting place.
The party discussed the fate of the General with the elves. All agreed that the General was fit to spend the rest of his days in servitude. He was bound with magic to the task of guarding the Elderwood, a village of Lycanthropes and Druids who guard the forest and their dryad. With the help of the elven mages, the party teleported to Elderwood. Pom convinced Temesi (the arch druid) and Thujara (the dryad) of their plan. The General received the blessing of the village and became a lycanthrope.
They then returned to Aelthas to restock supplies and figure out their next move. They have the backing of an elven army, an elite lycanthrope strike force, 3 blink dogs, and an elite dwarven platoon. They are poised to speak with the Emperor of the Sandarkan Empire.
Our heroes began working as a group escorting a pleasant (if drunk quite often) merchant named Martin. They had several adventures, conflicts, and encounters on the way to Brinn. During which time they uncovered an impending invasion of devils and a cult spreading anti-elven sentiment.
The party decided to find help to combat the devil invasion and sought the aid of the elves of Illisiyn. When they got to the jungle home of the elves, they found out that the elven nation was at odds with the recently mysogynistic nation of Altamura. After a brief adventure in Altamura they returned to the elves and secured their aid.
They are now in the process of returning to bring the battle to the devils and their human allies.
After taking back the city of Brinn, the party sent their army ahead to Aelthas. They themselves went after General Ramirus in his encampment. They managed to bluff their way through parts of the camp with Jin-e disguised as an officer. After much bloodshed and mistakes, Jin-e found his way to the General's side. Jin-e managed to get the General's fancy shortsword away from him, both ensnaring Jin-e and freeing the General from a powerful devil's grip. Skolbjorn got the General to surrender and the party took him captive and managed to get the sword away from Jin-e (before he could attack Glyntoris). Pom sealed the sword within stone to keep people from being possessed by the icy blade.
The party met with the leaders of the elven army to formulate a plan, and demand answers about the elven crafted shortsword with a devil bound in it. The High Wizard Velia informed the party that she had been one of the elves to bind the devil's soul in a sword several hundred years ago. But, she told them that the sword had been sealed and guarded. Someone had both stolen the heavily guarded sword and brought it several thousand miles from its resting place.
The party discussed the fate of the General with the elves. All agreed that the General was fit to spend the rest of his days in servitude. He was bound with magic to the task of guarding the Elderwood, a village of Lycanthropes and Druids who guard the forest and their dryad. With the help of the elven mages, the party teleported to Elderwood. Pom convinced Temesi (the arch druid) and Thujara (the dryad) of their plan. The General received the blessing of the village and became a lycanthrope.
They then returned to Aelthas to restock supplies and figure out their next move. They have the backing of an elven army, an elite lycanthrope strike force, 3 blink dogs, and an elite dwarven platoon. They are poised to speak with the Emperor of the Sandarkan Empire.
The Moose in Winter!
Our varied and multi-racial group of unlikely heroes began in a bar in Kurhold. Where they randomly attacked people and set things on fire. After a brief chat with some Kurhold city guards, they were liberated of their gold and sent on their way. From there they entered an arena to fight for gold and glory. After shedding the blood of themselves and others they emerged victorious!
With their newfound winnings they headed into the market district where they came across a book seller. This seller had the book that they were seeking on orcish clan history. However, he only agreed to part with that book if they bought another one with it. The party agreed, because a discount is a discount. Much to their display they found that their cheap book was actually haunted by the ghost of a Noble Playwright.
(3/26/17)
Our party decided to hold off on trying to kill or maim each other for the time being. They were also introduced to a new friendly face. An elven ranger named Dandelion. He had an offer from a representative of the Silveroak clan to deal with trouble along the trade road. The party agreed to go check it out and Dandelion accompanied them.
With their keen eyes they found a lair of goblins who had been terrorizing the road. Fáfnir, the goblin, spoke with the goblins in the cave to figure out what was going on. They bypassed much fighting and many traps, being escorted straight to their leader, Carguk Bloodmane, in the back of the cave. In the back they found that the leader was an orc, and that there was a dead orc who was obviously sacrificed on the ground. Fáfnir challenged him to single combat, yet the gods did not favor him, and his arrows missed their mark. His group stepped in and put an end to Carguk. The group helped the goblins choose a new leader, as they did not impress the goblins. They were able to free Nog and Thrognar of the Silveroak clan.
Along the way to the Silveroak Camp, the party met a travelling mead salesman. He gave them some mead for letting him share their fire, and then sold a few more bottles to them. Kida saw a shooting star and wished upon it. Her wish was granted partially the next day as the party saw a strange tree along the bank of the river. The symbol of the Blacktide clan hung from this tree, and next to it lay a rusted axe. Dil'dho chopped it, but paused when the tree bled. After resuming, the fallen part of the tree turned into an orc (who was old, and dead). Dil'dho relieved him of his head, but when the body was placed on the ground, it slowly reverted back into a tree.
After making their way to the Silveroak Camp, the party was greeted by the Silveroak cheiftan, Kilara Silveroak (her brother is married to the high chieftan in her stead). They were granted a purse of 100 gold pieces and the boots of their tribal hero (boots of the winterlands).
The party decided to attempt to put Ferdinand to rest by performing his terrible terrible play. With Dandelion as the lead of Ferdinand (and channeling his ghost), Dil'dho as the lovely Kiera, Fáfnir as his horrible wife, and accompanied by Kida as music and Enu and the Paladin as stage hands. The performance was barely watchable, salvaged by Dandelion's acting skills. The departing Ferdinand placed some of his essence in Dandelion's blade, granting it the ghost touch ability.
Just before leaving, they were told of trouble in the Silveroak Camp. There was a disease called Frostpox, which caused a person to become cold and break out in blue splotches. A cure was found, but the plant was rare and in a part of the forest where orc-kind was not allowed to go. The party agreed whole heartedly to help find Firepetal. Into the forest they went!
Along the way they found mushrooms. Magical mushrooms. Dandelion and Dil'dho tripped out on mushrooms, the rest of the party declined. However, Dandelion was able to actually commune with the forest while tripping and lead the party towards the Fawn who knew the way. Following their ears, the rest of the party followed the sound of pan pipes to a clearing. They met Acer the fawn who told them that the firepetal was guarded by a ferocious dragon.
Apprehensively the party approached the cave behind the waterfall. A powerful voice bargained with them for the flowers. The voice called them mortals and demanded great sacrifices! The party offered mead and a the “The Blooming of Kiera” to him. He accepted, yet only showed himself when he was offered food. The fearsome dragon was in fact a tiny Pseudodragon named Falfnax.
With their newfound winnings they headed into the market district where they came across a book seller. This seller had the book that they were seeking on orcish clan history. However, he only agreed to part with that book if they bought another one with it. The party agreed, because a discount is a discount. Much to their display they found that their cheap book was actually haunted by the ghost of a Noble Playwright.
(3/26/17)
Our party decided to hold off on trying to kill or maim each other for the time being. They were also introduced to a new friendly face. An elven ranger named Dandelion. He had an offer from a representative of the Silveroak clan to deal with trouble along the trade road. The party agreed to go check it out and Dandelion accompanied them.
With their keen eyes they found a lair of goblins who had been terrorizing the road. Fáfnir, the goblin, spoke with the goblins in the cave to figure out what was going on. They bypassed much fighting and many traps, being escorted straight to their leader, Carguk Bloodmane, in the back of the cave. In the back they found that the leader was an orc, and that there was a dead orc who was obviously sacrificed on the ground. Fáfnir challenged him to single combat, yet the gods did not favor him, and his arrows missed their mark. His group stepped in and put an end to Carguk. The group helped the goblins choose a new leader, as they did not impress the goblins. They were able to free Nog and Thrognar of the Silveroak clan.
Along the way to the Silveroak Camp, the party met a travelling mead salesman. He gave them some mead for letting him share their fire, and then sold a few more bottles to them. Kida saw a shooting star and wished upon it. Her wish was granted partially the next day as the party saw a strange tree along the bank of the river. The symbol of the Blacktide clan hung from this tree, and next to it lay a rusted axe. Dil'dho chopped it, but paused when the tree bled. After resuming, the fallen part of the tree turned into an orc (who was old, and dead). Dil'dho relieved him of his head, but when the body was placed on the ground, it slowly reverted back into a tree.
After making their way to the Silveroak Camp, the party was greeted by the Silveroak cheiftan, Kilara Silveroak (her brother is married to the high chieftan in her stead). They were granted a purse of 100 gold pieces and the boots of their tribal hero (boots of the winterlands).
The party decided to attempt to put Ferdinand to rest by performing his terrible terrible play. With Dandelion as the lead of Ferdinand (and channeling his ghost), Dil'dho as the lovely Kiera, Fáfnir as his horrible wife, and accompanied by Kida as music and Enu and the Paladin as stage hands. The performance was barely watchable, salvaged by Dandelion's acting skills. The departing Ferdinand placed some of his essence in Dandelion's blade, granting it the ghost touch ability.
Just before leaving, they were told of trouble in the Silveroak Camp. There was a disease called Frostpox, which caused a person to become cold and break out in blue splotches. A cure was found, but the plant was rare and in a part of the forest where orc-kind was not allowed to go. The party agreed whole heartedly to help find Firepetal. Into the forest they went!
Along the way they found mushrooms. Magical mushrooms. Dandelion and Dil'dho tripped out on mushrooms, the rest of the party declined. However, Dandelion was able to actually commune with the forest while tripping and lead the party towards the Fawn who knew the way. Following their ears, the rest of the party followed the sound of pan pipes to a clearing. They met Acer the fawn who told them that the firepetal was guarded by a ferocious dragon.
Apprehensively the party approached the cave behind the waterfall. A powerful voice bargained with them for the flowers. The voice called them mortals and demanded great sacrifices! The party offered mead and a the “The Blooming of Kiera” to him. He accepted, yet only showed himself when he was offered food. The fearsome dragon was in fact a tiny Pseudodragon named Falfnax.