The World!
The campaigns take place on the continent of Nim'thar, which is in the upper right.
Continent of Nim'thar
Areas of grey are removed. Little is known of the high wilds. The High Forest is known only to wild elves and high level adventurers.
Altamura
Government Type: Partriarchy Ruling Body: The Archmage and the council of the arcane (on representative from each school of magic) Major Alignments: CG, LN, LE Major Cities: Runestone, Lathmere, Arcanus (capital) Major Religions: Nethys, Irori, elemental deiteis Major Races: Human, Elven, Half-elven *Travel Caution: Females are strongly urged to travel with male companions through this territory. Non-humans are urged to hire male human escorts. Ankara Government Type: Theocracy Ruling Body: The Five Heads (High clerics of Tiamat) Major Alignments: LE, LN, NE, CE Major Cities: Ticol, Talon's Reach (capital), Awome. Major Religions: Tiamat, Gozreh Major Races: Human, Kobold, Gnome, Dragon-blooded and scaly creatures The Borderlands Government Type: Confederacy Ruling Body: Grishka Wartusk High Warlord of the Twelve Clans Major Alignments: N, NE, CN, CG Major Cities: Kurhold (capital), Bloodstone, Highstones, Silveroak Major Religions:Orc gods, Gorum, Gozreh Major Races: Half-orc ( Kur'gen), orc, human Caranthyr Government Type: Confederacy Ruling Body: Major Alignments: Major Cities: Major Religions: Major Races: Concordia Government Type: Democracy Ruling Body: Council of Elders Major Alignments: NG, CG, LG Major Cities: Evergreen (capital), Waymeet, Oakenfield Major Religions: Erastil, Cayden Cailean, Gozreh Major Races: Human, Halfling, Elven Freeport Government Type: Plutocracy Ruling Body: High Council Major Alignments: LN, N Major Cities: Freeport Major Religions: Moradin, Gozreh, Abadar Major Races: Human, Dwarf Haven Government Type: Gerontrocracy (rule by elders) Ruling Body: Council of the Wise (each village has their own leader who travels once a year to the capital to make decisions for the island as a whole) Major Alignments: LG, NG, CG Major Cities: Bramblepatch, Haven (capital), Seaspray Major Religions: Yondalla, Evoreen, Mahuika (fire), Illuyanka (water), Ataksak (air), Tudishen (earth) Major Races: Halfling |
High Wilds
Government Type: None Ruling Body: None Major Alignments: ---- Major Cities: ---- Major Religions: ---- Major Races: Monsterous races, beasts, orcs, feral elves Illisiyn Government Type: Monarchy Ruling Body: High Priestess Elithir of Corellon and her consort High Ranger Sorithir Major Alignments: CG, CN, NG Major Cities: Silverstar, Major Religions: Corellon, Solonar, Gozreh, Nethys Major Races: Elf, Half-elf, Human Kavala Government Type: Theocracy Ruling Body: The Temple of Metis Major Alignments: LN,N Major Cities: Kalvik (capital), Summerset, Narvik, Lake Hope, Holdberg, Svensgam Major Religions: Metis Major Races: Human, dwarf, gnome, halfling Mountain Home Government Type: Theocracy Ruling Body: High Priest of Moradin Major Alignments: LG, LN, NG Major Cities: Mt Moradin (capital), Mt Silverbeard, Mt Goldenspire Major Religions: Moradin, Clangadin Silverbeard Major Races: Dwarves Nimbor Government Type: Bureaucracy Ruling Body: The Primes, the Council, and the Sages Major Alignments: LN, N, LE Major Cities: Major Religions: Abadar, Azmodeus, Nethys Major Races: Human, Dwarf, Half-elf Novaya Government Type: Satrapy Ruling Body: Sultan Shai and the Four Advisors Major Alignments: N Major Cities: Flamesbreath, Watersheart, Highroost, Earthmeet, Middlehaven (capital) Major Religions: Mahuika (fire), Illuyanka (water), Ataksak (air), Tudishen (earth) Major Races: Human, Halfling, Ifrits, Oreads, Undines, Sylphs Perugia Government Type: Monarchy Ruling Body: The Silver Lady (Queen of Perugia) Major Alignments: LG, NG, LN Major Cities: Goldscale, Lakeside, Silverdale (capital), Icereach Major Religions: Bahamut, Erastil, Iomedae, Baervan Wildwanderer, Yondalla Major Races: Human, Halfing, Gnome, Dwarf, Kobold (Brightscale) |
Sondacia
Government Type: Dictatorship Ruling Body: The Masked Lord Major Alignments: Major Cities: Major Religions: Major Races: Human Sondarkan Empire Government Type: Monarchy/Empire Ruling Body: Atuar Windstar III Major Alignments: LN, LE, LG Major Cities: Aelthas, Sandark (capital), Hallowstone Major Religions: Moradin, Abadar, Asmodeus, Iomedae Major Races: Human, Dwarf Teresina Government Type: Militocracy Ruling Body: The High General Inara Mithrilheart Major Alignments: LG, LN, NG Major Cities: Shieldkeep, Ironreach (capital), Major Religions: Iomedae, Torag, Abadar Major Races: Human, Dwarven, Half-elven The High Forest Government Type: Ruling Body: Major Alignments: CG, CN, N Major Cities: Major Religions: Major Races: Wild Elves Tuvalu Government Type: Autocracy Ruling Body: High Chief Dresock Major Alignments: CN, N Major Cities: Trademeet, Mirrorsedge (capital) Major Religions: Gorum, Calistria, Gozreh, Cayden Cailaen Major Races: Human, Half-orc, Gnome, Half-elf, Elf, Catfolk Vondaria Government Type: Monarchy Ruling Body: King Kolvar Vaalbeth Major Alignments: CG,CN, NG Major Cities: Croft's Burrow, Shaundyl, Goldthrone (capital) Major Religions: Desna, Cayden Cailean, Corellon Major Races: Human, Half-elf, Elf, Dwarf Zaria Zavar Government Type: Republic Ruling Body: Servants of the Will Major Alignments: NG, CN, N Major Cities: Brambling Bramblewain (Capital), Calabramix, Elalarialaia. Major Religions: Garl Glittergold, Braeverian Wildwanderer, Shelyn, Desna Major Races: Gnome, Grippli |
The Southern Continent (as yet to be named or formally populated)
The southern continent!